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Originally Posted by Wolf_Rider
and the question I asked was, did DCS use their own proprity interface or did they use NP SDK to allow that/ your response to that question would be.....?
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For the Nth time, they were developing their own, then ceased at the request of NP. GET IT NOW?
Quote:
Originally Posted by Wolf_Rider
well, there is something in your statement which is contradictory... you say FT has its own API (great, but I keep asking how this works and no serious anwer is the response - only silliness is) and you go on to say that the FT has to use NP software to work. This is as plain as day on the FT site and quite possible for the blacklisting. Admittedly you offer ignorance, well that's cool... all FT has to do is make the approach to the developers with their own stand alone product. One that doesn't use any part of anyone elses' copyright protected software.
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There is no contradiction in Blackdog's post. FT does have its own API, in fact you can enable or disable each of the methods FT uses to output head pose data. If you only enable the FT API, then FT only uses it, and does not use NP's DLL. If you only enable PPJoy, then FT outputs the six axes to a PPJoy virtual controller, which looks to windows like a six axis joystick, which you then map to the head axes in the game... Again, without the NP DLL. DO YOU GET IT??? When games accept six the FT API, or allow the assignment of joystick axes to head controls, FT has no need for the NP DLL. It's only when the head control axes are mysteriously kept hidden (unlike EVERY other one used in games) that people tick the trackIR box, to make the game think it is receiving data from one. GET IT NOW?
Quote:
Originally Posted by Wolf_Rider
can't copyright basic maths after all? well, then I guess that leaves Microsoft, and everybody else/ every developer, up the creek with regard to their software copyrights, eh?
let us know how you get on there, with that one 
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Maths != software. Nice straw-man, by the way.
Quote:
Originally Posted by Wolf_Rider
another question... can FT work without NP software being installed?
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Again, yes. However it is relevant to your question that the installation of FT will install the NP DLL, which is only used if the trackIR interface is enabled. GET IT NOW?
Quote:
Originally Posted by Wolf_Rider
Has anyone thought of using facetracking... its much cheaper than FT?
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Yes. There are also other free programs for dot tracking -
but since games often don't expose the head control axes for assignment, they can't be used. This is really the only issue I care about. I don't approve of the FT devs using NP's protocol, however if NP is going to lobby for the prevention of all but the TIR interface, then I don't mind using it. GET IT NOW?