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Originally Posted by PE_Tihi
Trim surfaces on the WWII planes looked like small 'rudders on a rudder', small control surfaces that would offset the main control surface slightly from its neutral line. Trim surface had to go down a bit to push the elevator up into a climb position. It ll be clear to you , that the maximum control moment of the elevator would be slightly reduced in it's extreme upward (climb) position, trimming surface deflecting the air-stream in the 'wrong', downward direction slightly.
So , if you trim 'UP', the effect of the elevator in the extreme upwards position would be slightly reduced.
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Aha, so it does influence throw.
Funny you wrote:
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As for the game-in my experience trimming does reduce the maximum throw of a control, even if that should not be so
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Btw: not all planes had trim ruders, the 109/190 had some sheet metal which bent on the ground afaik.
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It is more or less opposite in IL2, where trimming the elevator DOWN, for example, reduces the effectiveness of the upwards elevator, unless you pull it to the really extreme position- and nobody ever does that actually.
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I'll have to check that, but...
As much as I hate to say it, I think you got a valid(your only one imho) point there.
It would also explain why using trim in IL2 reduces your turn radius.
(hear say - if it really does, that should be on the top of fixes)