View Single Post
  #22  
Old 02-06-2011, 11:22 PM
swiss swiss is offline
Approved Member
 
Join Date: Mar 2010
Location: Zürich, Swiss Confederation
Posts: 2,266
Default

Quote:
Originally Posted by PE_Tihi View Post
Trim surfaces on the WWII planes looked like small 'rudders on a rudder', small control surfaces that would offset the main control surface slightly from its neutral line. Trim surface had to go down a bit to push the elevator up into a climb position. It ll be clear to you , that the maximum control moment of the elevator would be slightly reduced in it's extreme upward (climb) position, trimming surface deflecting the air-stream in the 'wrong', downward direction slightly.
So , if you trim 'UP', the effect of the elevator in the extreme upwards position would be slightly reduced.
Aha, so it does influence throw.
Funny you wrote:
Quote:
As for the game-in my experience trimming does reduce the maximum throw of a control, even if that should not be so

Btw: not all planes had trim ruders, the 109/190 had some sheet metal which bent on the ground afaik.




Quote:
It is more or less opposite in IL2, where trimming the elevator DOWN, for example, reduces the effectiveness of the upwards elevator, unless you pull it to the really extreme position- and nobody ever does that actually.
I'll have to check that, but...
As much as I hate to say it, I think you got a valid(your only one imho) point there.
It would also explain why using trim in IL2 reduces your turn radius.
(hear say - if it really does, that should be on the top of fixes)