View Single Post
  #157  
Old 01-28-2011, 06:41 AM
Skinny Skinny is offline
Approved Member
 
Join Date: Aug 2010
Posts: 30
Default

Quote:
Originally Posted by Heliocon View Post
Nothing like that - those effects are direct compute and DX11 only...
Nonsense. You can achieve the same with shaders and enough poly's. Its just a less efficient way to achieve the effect.
Reply With Quote