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Old 01-27-2011, 05:42 PM
The Kraken The Kraken is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Exactly.

Also, correct me if i'm wrong but isn't DX11 mostly about tesselation?
Well it's a bit more than that and includes some promising concepts (unlike DX10 which was pretty much a dead end), but currently it's still a niche technology that has to mature - not much sense in wasting development resources on that if there are better things to do that everyone profits from.

Tesselation in particular is more of a buzzword than a useful technology at the moment. Too much effort required on the modellers' part for anything but trivial cases (where displacement or even bump maps work nearly equally well), and too slow to provide any performance improvements over established technologies.

As with previously advertised so-called "break-through" technologies (e.g. texture filtering, hardware T&L, antialiasing) it may eventually turn out to be fundamental on the 2nd or 3rd generation of cards that support it. However given that most games these days are ported from consoles, where this obviously isn't available, it's unlikely that we'll see widespread use for this in the game industry beyond some smaller cosmetic improvements to surfaces.
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