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Old 01-21-2011, 10:08 PM
KnightFandragon KnightFandragon is offline
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Quote:
Originally Posted by honsou View Post
This game is not far to be realistic and it's probably the only one available on WW2 close to this definition. I agree on the first 2 points "moontribestudios" listed in his post but I would add some suggestions..

If this game is supposed to be realistic there should be some "periods" to chose from..I mean why not adding "mid" and "late" period as settings for a game (ranked or 4fun), so the units available (and factions too) should be restricted to those that fought in those periods..you won't see anymore Pershing fighting against Tiger 1 and so on..

Instead of decreasing time needed for allied to spawn new units simply make them cost less but also with less skill: allied troops, even if well equipped, where not famous for their experience in wars, at least in mid period, you can't compare german army with usa..the only way to "balance" it is in numbers.
Tehre really should be a "Time Period" gamemode, this would be probably the most realistic. You would then have a use for the light stuff and yeah..I like that idea there, one of the GSM mods or something tried this and it was kinda neat. One thing also would be to add in the rarity factor to units through the use of the timer thing and cost as well as amount. While the Tiger and Panther, King Tiger and the like were very powerful and a total menace on the field there simply werent that many.....This should be represented by limiting the number of each of them to 1 for King Tiger, 2 maybe for each of the Tiger and Panther. A limited number kinda erases the need for a higher cost or long time cuz you can only have so many anyway, if your a moron with it, then its gone..... As for the Allied sides, you get rid of the Centurion, Pershing and IS3. Instead you make the German AT weapons work, give the Allied tanks cheap cost and more numbers and if you must give the Allieds a "Fantasy Tank" give the US the M4A3E2(76)W Jumbo...and make 1 or possibly 2 available, these good Allied tanks just plain werent as common as the game makes them. For the M4A2 and A1(76)W's you give them maybe 2 or possibly 3....The rest would be M4A1 75mm Shermans and Stuarts....all the junk. Then for the Panzer IV, it's gun should be deadly like it was, not this MoW bounce BS..... but the Germans get maybe 4 of them per player. This would stop the tank spamming and quite possibly make people learn to use infantry properly as they would know if they lose thier tanks they dont get many more. This would make Germans properly played prolly impossible to beat but with a well played Allied team the numbers would overcome the power of the Germans....
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