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Old 01-06-2011, 09:21 AM
rollnloop rollnloop is offline
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Join Date: Feb 2008
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One of the most irritating features with stock sound engine is the ability, in flight, to hear other aircraft. Phenomenon known as IL2 SONAR.

-note: it is known that NOT every PC allows to hear other aircraft, if you don't hear them don't say it doesn't exist, because it does on others' PCs (has been this way for me on three successive machines, and i know many others who hear too).

It's an instant immersion breaker, and denies any kind of bounce, wich was the main historical way to achieve a victory against a fighter. Energy fighters like P-47, Tempest, FW190 then suffer from a non historical disadvantage due to this impossibility to bounce when fighting a turn n bank fighter.

Of course, there is a known workaround with throttle reduction before entering fire range, but then one must have a fantastic energy advantage prior any engagement, when a FW190 could, in reality, race after a SpitV level and kill it in one burst, from low 6 to remain unseen. In game, Spit driver will hear the FW and break, this is not realistic. (replace FW vs Spit with Tempest vs 109 if you prefer a red side example).

So, even if DT don't want to include mod sounds for copyright issues, please at least try to fix this SONAR. If you wonder how to, you can have a look at Tiger33's sound mod for 4.09.
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