Quote:
Originally Posted by Oktoberfest
Yep, it should have been done the other way round. And please do the same for tanks. When I drop 1 ton of bomb at 10 meters from a tank, the tank might not be destroyed, but I'm sure the crew is at least wounded by the shockwaves, if the tank is not flipped upside down !
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Yes, we need better DM modeling for tanks and vehicles, its not realistic to have only 2 damage states, 'undamaged' and 'destroyed'. For example, aircraft in Il2 have to loiter around (esp. if using gunpods) and pick off each individual vehicle until it reaches the destroyed state, same thing with bombs, a near hit does not do much if any damage to tanks.