Quote:
Originally Posted by LukeFF
It's not just a matter of faces not being textured, it's a matter of them not being there at all. Big open gaps that IMO look very ugly. (I modeled the He 162 pit, so I know  ).
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Most, if not all, gaps are no more (they've been fixed), simply not (yet?) in DT's IL2. 6DOF is not only (to a small extent IMO) more efficient, it's much more immersive.