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Old 12-31-2010, 03:50 PM
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Tempest123 Tempest123 is offline
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Quote:
Originally Posted by LoBiSoMeM View Post
The first time I flew in 4.10 I jump into a P-51 to test the corrected FM, online.

Got two 109s in turn fights and play with a FW in my tail.

It's just a matter of time to some weak blue pilots start to cry. But yesterday I had a hard time with a good FW pilot chasing me. Now the P-51 is a good match to the FW, before the plane had SERIOUS issues about stability. The changes in FM just let the P-51 more stable and more reliable, two things that usually ruins the day of a pilot if lack.

The P-51 isn't "better" now, is NORMAL. The FW don't have this kind of problem, the 109 don't enter in crazy spins, so, don't need to be fixed.

The p-51 isn't a Spitifre now. TD just "improved" the P-51 from a potential air coffin to a fast plane, because of the corrected lenght in FM.
This is the truth, the most sensible post here. The P-51 fuselage length was corrected (a well known bug) by 40cm, ***that's all***, a 109 can still turn inside a mustang, and a mustang still stalls and spins, honestly I don't know what planes you guys are flying...

"simple remove that charateristic is the right thing to do only because the allies players wants a "better" P-51 to match the German counterparts."

That never happened, nothing was removed or tuned up, just 40cm was added to make the fuselage the correct length. This was a well known bug with the D-models and was visible in the object viewer.

Btw I too fly the 109 regularly and have no problem with it, it flies great, and if you can't shoot stuff down with the cannons, well I can't help you.
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