View Single Post
  #6  
Old 12-29-2010, 02:23 PM
-Archangel- -Archangel- is offline
Registered Member
 
Join Date: Dec 2010
Posts: 7
Default

Quote:
Originally Posted by Goblin Wizard View Post
I use laser type weapons 90% of time. Only exception is near the end of the game when you meet a lot of enemies with laser protection shields.
Lasers have highest dps, range and accuracy. Theoretical autocannons dps may be slightly higher but due to poor accuracy and range they do less damage imo. AC starts to shine when the pilot has improved critical hit chance perk cause every single bullet is computed. This perk really favors high ROF guns.

and.. there is one more advantage of lasers. The beam stays for about second and every ship that crosses the beam during this time get immediate hit. It works especially well with mothership main guns which insta kill every fighter that way.

Berserk mk2 lasers are the best light weapons imo (I like high accuracy weapons). IIRC they are the only laser type light weapons. Alien pulse cannons (don't remember name) have much higher dps but they are like autocannos (explained above).
I am not sure if the Beserk lasers I have are MK2. Are there more then one version? When I check out their rate of fire and damage they seem to do less damage then these class 4 autocannons (and they are medium accuracy).

For Gray guy I have two MK-115 Kinetic cannons installed. As I took heavy weapons perk for him I can either use those or Plasma cannons (and those have low accuracy). Does this perk also work with heavy weapons kinetic autocannons?

This game could be so much better if we got detailed stats of our ships weapons with all the bonuses and penalties added.
Reply With Quote