Quote:
Originally Posted by Nat_Crelk
So I assume there will be two WEAPON_INFO files like the olders BSM ?
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Nope, the next version will not have an alternative WEAPONINFO files included. When I added the new ones to that file I noticed some very disturbing things, the file is FUBAR. Many of the stats are off target and it would take some work getting that right, time I don't have.
Quote:
Originally Posted by safoolfool
I don't think it happens outside of the M16 and the MP5, but for those there are duplicate taped mags (one with black tape and unbreakable one with pink tape that you can separate), which I don't see the purpose of. There's also 2 bizon mags, the only difference being a few grams and that one is plastic, the other metal (the difference is only noticeable if you're looking for it). I think the 5.45 mags might also have metal/plastic variants. In both cases you can eliminate them, 20 grams isn't going to change anything. Probably only saves ~4 slots, but it's something.
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Yeah, there are many examples like this that could be removed but it involves a lot of work. The clips doesn't just have to be removed from the ini files, but the inventory files as well. Even with a search inside the files, the process of going through every variant to find the clip is very time consuming. That's why I'll wait until it's absolutely necessary.
I just got handed a new major project at work and will be very busy with that until mid January. This means that I'll "have" to release the next version tomorrow, I don't have the capacity to continue developing it right now. I will of course fix anything that needs fixing(if there is any such thing, I've done some thorough testing

).
So until tomorrow then...