Quote:
Originally Posted by Zechnophobe
There is another route, that involves just making correct and good use of troops and strategy. I recently just walked a friend through a no loss impossible victory over the Verona Map guardian on Scarlet Wind, for example.
A few Points:
2) You will need to generate SOME insurmountable game advantage. These can take the form of an over-leveled army, early level 5 units, a very strong unit combination, or a lucky item combination.
3) To keep units alive in the 'tough' fight you either need an invulnerability plan (Stone Skin + Divine armor + target, or something) or a resurrection strategy (Droids, inquisitors + Phantom + Mana Accel)
None of this REQUIRES that you map kite, or that you replay battles until you can Call Colossus. Those are simply very 'easy' ways to get there. Some good strategy will also work.
|
Mostly true, but not always true. You said it didn't require a map kite, but what if the Rusty Map was not out in the open?
Would you consider the "juking" (or kiting as you guys call it), of Zug zag or whatever to get the emerald dragon unfair?
It can sometimes be hard to get enough leadership at times to control the Emerald Dragon.
You might not have ANY of the good control spells you speak of at that point in time. What if trap doesn't spawn? What if stone skin doesn't spawn? Restart the entire game or kite a map?
What if you don't get a + rage fountain so you need to use up points in might tree to raise the maximum rage instead of Anger?
What if you don't get a good unit mixture to help you achieve this due to bad luck? About the only guaranteed units are Rune Mages, Cyclops, and Emerald Dragon.
Perhaps most people do not exhaust all of the options as your strategy is sound.
I've pulled victory from the jaws of defeat a few times just by retrying different strategies.
However, there are definitely times where especially for a mage, you CAN end up stuck. (well, for no-loss).