Use the Training area in Realistic mode so that you can see distances. The Mustang and Spit I would say have convergences set around 750 ft or around 250m. The convergence on the Thunderbolt seems a bit farther out. 500 meters sounds a bit far (~1500 ft).
You can tag an opponent at greater distances to kill maneuvering and close to around the convergence point to finish him off.
Wing mounted guns at high deflection provide a somewhat tricky spread because of the convergence pattern. However the planes with fuselage mounted guns are typically slow firing cannon or just one or two mg's. You can't spray and pray.
The bf 109 G-6 has wing mounted cannons and fuselage mounted cannon/MG's which makes it very potent as being a bit of a mix. The LA-5 is easiest to fly to full potential (can't stall it on full sensitivity at full throttle - just yank and bank) and has cowl mounted twin 20 mm cannon.
The American 50 cal ballistics are great in terms of straight lines without arcing down. The Russian cannons will arc down quickly in a deflection scenario.
All these variables make the game interesting and fun.
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