Quote:
Originally Posted by mikeklim
Thanks, that's what I thought. I'm also reminded of your earlier post where you said default convergence isn't really known in BOP. Isn't that an important detail to leave out by the makers?
Meaning, I can gauge the lead of my target by using my sight, but doesn't it help to know convergence distance, particularly if targeting smaller targets on the ground, for example? Or is that one of the reasons why practice makes perfect? 
|
The FM for BOP is dumbed down from IL1946 and integrated to the graphics engine developed by Gaigin. All I can tell you is that the default in IL1946 is 500m but the player can of course alter that. It doessn't really matter that the convergence isn't stated since .303 machine guns have exactly the same damage ability as cannons at whatever range you fire them in BOP, in reality .303 Machine guns were pretty useless at anything over 250ft away. Just practice and get a feel for what works best, as I said in an ealier post, game lag (even slight levels) will mean you will have to adjust your deflection angle!