Quote:
Originally Posted by Blakduk
After looking at the shots of the menus i am very impressed with the depth of this game.
One criticism i have heard made about IL2 (from people i have introduced it to) is that the level of complexity can be overwhelming at first. It can be difficult to get people to persevere to appreciate what it can offer.
I worry that the same problem will be apparent in SOW- even more so.
I trust that Oleg's crew have figured out how to cater for noobs and get them hooked, so they can then push their limits and increase their knowledge incrementally.
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There was a very well respected TV show in Denmark (Trollspegeln) that did a review of a good flight sim a few years ago; I'm pretty sure it was the Original Il2. They are usually very good with their reviews, but of this flight sim they said it was terrible...because the planes kept crashing all the time, or fell out of the sky!
You need to cradle the noobs.