View Single Post
  #13  
Old 11-16-2010, 08:38 AM
The Rider The Rider is offline
Approved Member
 
Join Date: Jun 2008
Posts: 76
Default

Just to make it clear, it is not overpowered. All enemy heroes are made much more stronger with added abilities to increase the power of their own armies and other abilities to weaken your army (I.e. some heroes decrease your initiative or speed by 1,2,3 for the first few rounds, other got the no-retaliation skill for certain ammount of rounds, others increase some resistances etc.) All enemy heroes over 30th level can cast twice per round, all enemy heroes over 55th level can cast three times per round - so no more Zag Zag casting two geysers for the whole battle or to reload battles just for the random spells they are using.

Creatures increase their health, speed, attack, defense or krit even without heroes, depending on the location (continents).
Another feature - if the enemy army has two or more stacks of spellcasters, random spells are casted on your army even without hero (not damage spell but defensless, curse, weakness, poison, slow etc)
I will read what MarcInL0 has written, maybe he has some good ideas, I just dont like his prejustice without actually seen what is offered.

And at last, the mod is created for all who want to play it, I dont collect "fans", first it was designed only for me, as all massive mods I have created for heroes 4 and 5 or other games I play (Neverwinter nights and other RPGs). I never published before one of them
Reply With Quote