Quote:
Originally Posted by LukeFF
To add another example to that: take a look at the manual for the Me 262 (I have a translated copy of the original). A quick glance reveals about 25 steps needed to start the aircraft. Now, how many really want to go through that any more than a couple of times?
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I agree. In a combat sim, I'd love the chance to do this, but I would not use it more than a few times. Take the Battle of Britain Wings of Victory game. I have used the startup procedure before (which is probably not as detailed as real-life) but I just prefer to hit a few buttons. Not necessarily because I prefer playing on lower difficulty settings, but because I prefer the in-air experience.
Having said this, if SoW didn't have a detailed start-sequence like this it wouldn't bother me. It depends on how realistic one wishes to make their experience (and also how much time you may have, sometimes).