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Old 10-27-2010, 10:57 PM
Mustang Mustang is offline
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Join Date: Mar 2010
Posts: 106
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A present PC cannot handle all the polygons in IL2.

In a city with many, many buildings, the use of the GPU (video Card) can be of 10%.

But your CPU generates a FPS fall, if you have intel I7 also you get FPS fall.
The number of polygons causes fear to me.

DX11 Tessellation, CPU multi-threading‎, CUDA and others new technology maybe make all more easy

I am not programmer,

But Everything is into the hands of the motor of BOB. maybe...


I find this site

http://heinkill.webs.com/stormofwarnews.htm

Have a screen shot FPS AVG 14 FPS. over sea.


Sorry for my bad english
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