>>Do you remember the game "Driver"?
>>They had a (quite small one) London map too.
>>And they also wanted to get it right.
>>They spent 1year and $1.000.000(or was it £?) just to get pictures for the >>textures of the houses along the road.
>>I jjust mention this so people understand the dimension of such a task.
I don't remember that one Swiss, I'll have to look it up. I agree it is a huge undertaking, even if the technology is capable of rendering such a large number of buildings.
I hope the city boundaries aren't shrunk since I like historical accuracy. I think I'd rather live with texture suburbs than an inaccurate map.
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