Quote:
Originally Posted by gordon-vembu
Very well put Bobbysocks. U r correct on all points. Let's c what the pc sequel holds in store. It is funny that the pc version has the same ground hugging combat despite completely different flight and weapon characteristics. Both versions feel like a first person shooter being played out by aircraft, using terrain to hide behind and trying to sneak up on your target. All in all it was an excellent first release by these developers and lets judge them by their next output to see what they have learned.
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hello gordon i haven't seen you playing this game on ps3 for ages! You disappeared from my friend list again months ago with no reason... how are you? what's up in Canada?
Let me say my opinion about flying low.
I fly low if i have to:
if repawn time is 5 or less second and i don't have time to gain altitude safetly or the
sky above me is not clear and climbing will make me an easy target. Also, my thoughs about flying through trees have been already posted lol (
http://forum.1cpublishing.eu/showthr...ht=flying+tree )
If i can i gain altitude as soon and fast as i can, it gives me more option during combat. I can easily hit a plane that is flying low under me if i spot it and i fly from 150 to 300 meter more than him. And spotting low plane flying is easy at that height.
I have discovered that a lot of player just dive with no reason at the beginning of the game. WRONG! There's not point in loosing altitude with no reason! It will just make them an easy prey for who's flying above, that can dives upside down killing them easily.
You can play this game in many way, but, in my opinion, thinking about the game just as a kind of "a first person shooter being played out by aircraft" will reduce your combat option, and, after all, the fun. And, of course, that's a game after all, so, take it easy mate!
hope to see you again in the bop sky, by bye!