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It's been talked about in the past that we will be able to share control in the Tiger Moth, so that one player can train another
What i don't know is if there will be a toggle switch to transfer control between players, or there will be some algorithm to simulate linked control inputs.
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Another idea for training would be both players having on the screen the same PoV - (both watching the world through the virtual eyes of the same pilot). By doing this, the instructor could see what the student is looking at and provide information.
- Check your speed. Keep it around 100 mph.
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A control transfer toggle is the easiest to do.
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That would be the idea for determining who controls the "virtual pilot" in this training mode.
Regarding adversities:
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Or just get in another plane and really shoot him
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As for shooting the plane, I believe the resources to schedule a failure would be more beneficial.
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fiddle with the engine controls to simulate battle damage and so on (...) you could simulate engine failure
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That was the idea behind the programmable failures I inquired about in the past. IMO, it would be very interesting to be able to generate a failure in an specific system and/or schedule it in the mission.
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