Quote:
Originally Posted by Kas
I'm not sure what warriors or paladins get, but the mage acquires a skill that reduces leadership requirements for virtually every caster-type unit in the game. Level 1 = 10% reduction (out of three ranks). I'd say that with the addition of rune mages, it has a huge impact, for obvious reasons. Just look at their skills. There's a tremendous synergy now with certain hero skill, artifact and unit combinations.
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That leadership reduction skill doesn't seem to be there in the OOTM campaign. I only see it in the other shorter campaigns... Basically I see no difference at all besides some "+adrenaline for Orcs" additions to an existing skill.