Quote:
Originally Posted by MACADEMIC
Great initiative QBlackDeathQ. Your 16 player teambattles in SIM/PS3 last night were awesome. Plenty of players now moving into sim, although I believe it's one of the great features of this game that it comes in three different versions. Wouldn't say necessarily is a natural progression for everybody to move toward sim, it really depends what you enjoy and there are many good reasons why people may decide to stay in Arcade or Realistic. I'm lucky to have good eyesight but for some this might be a problem.
I'm happy however how Sim is gaining momentum and is becoming more and more populated these days. Amazing how this game is picking up pace one year after release (something I hope does not go unnoticed by the game developers and publishers so they can consider another patch, DLC or sequel to include cockpits for all planes and some other necessary fixes).
I'm planning to offer training opportunities for sim newbies within the P-51 Mustang Purist Club to include Sim, Cockpit, Full Sensitivity and flying on Cockpit Instruments, without HUD. And more training opportunities for formation flying and tactics, for Club members.
MAC
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Excellent idea! Just take it slow on the cadets, flying full sensitivity and having the hud off might discourage newcomers if introduced too abruptly. I would make it a smooth progression, I am thinking about making flights for the FW-190 club taking into consideration a new cadet’s abilities, And assigning officers to help proctor new cadets in their flight’s classification as well as recommend new cadets for promotion from their current flight.
D. Will have full hud and the ability to setup their sensitivity the way they like.
C. Will have full hud and a slightly higher more challenging sensitivity setting.
B. Will have minimal hud and full sensitivity.
A. will have no hud and full sensitivity. These will be the elites of the squadron.