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  #180  
Old 09-05-2010, 09:06 PM
Goblin Wizard Goblin Wizard is offline
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Join Date: Oct 2008
Posts: 508
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Alien Dreadnaught isn't indeed the best ship to test but the only one with 4 missile slots now. But imo mothership is not supposed to kill fighters with missiles. The missiles for mothership are those with long range and high damage (and eventually MIRVs). Mothership should use missile to fight with other mothership, battle stations and such.

You're right. This method has many disadvantages. Activating shop via perk is generally an exploit but it's the only way to load/unload missile bay. There is no command in the script which let you do it. You can't add fighter's options to mothership's GUI too. So.. the question is: Is this method really worth to keep it that way? Do we need mothership with missiles that much?

btw If you want to fire at point blank you have to load missile first and then set target (or simply cancel the fire order and set it again). I think it worked that way.

P.S. 10 torpedoes is just a remnant of previous tests.
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