Quote:
Originally Posted by Splitter
BTW, I wouldn't put much stock in photos taken of aircraft in the foreground and scenery in the background. If the plane is in focus, the background will not be. The screenies posted actually show the power of the software and making distant objects less distinct would seem to be easy when the time comes (but I am not a programmer).
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Actually simulating shallow depth of field in software is computationally very expensive. Combine the infinite DOF with low detail in distant models and you get the effect we're seeing. Some games cheat by adding a lot of fog which has a blending effect but I'd rather have the great visibility shown in these pics than flying in pea soup with limited vis.