I loved AOW and AOW2, I didn't care really care for Overlord though... i found that taking the click out of point and click combat really made the gameplay a bit shallow. (Triumph Studios).
Disicipes 2 was a great game, though I tired of it after several campaigns and didn't play all the expansions.
As for the Russian Strategy Developers.
Katauri: Smashing brilliant success. If their next title was "Poo in a Box", I bet that poo would be well developed and well worth the money.
Nival: Developed Silent Storm, a couple games I didn't play, and then HOMM5. I enjoyed Silent Storm a lot and felt it featured a great turn based strategy engine. In terms of gameplay and features, it had a LOT. I can see why people wouldn't like the wonky story though. HOMM5 was alright.
Akella: Made Disciples III. Haven't played it but heard some bad things about it. They WERE working on Jagged Alliance 3 prior to Disciples... Perhaps its a good thing they stopped?
Czech Developer Altar: Made a bunch of those newer gen UFO games. I appreciate their efforts in trying to modernize an old franchise and hammer out its flaws... but they've lost a lot of the appeal of the original product.
I for one am glad the Russians are working on turn based strategies.
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