Quote:
Originally Posted by T.}{.O.R.
Wishing for a game without any copy protection nowadays is to be blunt... unreal.
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Not really.
Sins of a Solar Empire was released without any copy protection and was one of the top games of the year.
The publishers logic was DRM simply interferes with genuine sales as the people that hack take breaking copy protection as a challenge and would never buy it anyway. It worked for them.
The recent fascination with DRM is simply the result of too many accounting and lawyer types who tend to be control freaks conniving their way into executive positions in big corporations