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Originally Posted by impy
p.s. regarding luring enemies from their predescripted path vs. waiting for them to go. The paths on bolo are mostly very narrow so luring enemies doesn't help. That's why i suggested to wait
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I find that it helps to look completely vertically down on your character as you are luring (usually) and then stepping around them. When you make it past one, save.
The only map guardian i ever tried (or succeeded) at kiting was the one on Scarlet near the lake - it was a bandit, very poor mobility.
Never even bothered to learn dragon wall myself, and left glory at level 1 (that one is a tempter, to get you to part with extremely valuable runes for an early game advantage - generally it is not worth it). The might skills i would go for first are the rage ones, i never used Chaos Magic once, some like it a lot but Distortion does me fine.
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Among assassin, necromancer and archmage, which one would you choose?
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Archmage, you want to send up one 'tank' monster towards the enemy and encourage them to swarm around him, if that tank already is high level then a stoneskin and a magic shield around him (plus use of heal - consider priests) can win you games marked lethal or invincible.... As Zechnophobe says (just saw).
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But they will go for my tiny stack of archmages... ranged and fast moving enemies like berserker love to do that, since they know they will do very small damage on a buffed EGD.
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Never used it myself, but there is a spell called 'Target', if you use it take down the low def and fast barbs/berserks first before it runs out.
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Now all enemies on Rusty are out of my abilities... I guess I'll return to Scarlet and try again.
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I remember that feeling

. The thing about this game is desperation will make you take one of those on eventually, and you will win and realise it wasn't that hard all along.