Quote:
where the player can set the number of mercs for himself, like choosing a numer between 6 to 20 team members. I've seen it, and here's the proof:
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Holy cow! I thought that the limit for extra squadmates would be similar to BE5's (that's if "9" was the uppermost limit for BE5's engine), but to have
20 in 7.62!
You're right though, having
that many units in the game would be awfully unbalancing,
unless the number of enemy AI units
scaled appropriately, but that would probably lead to computational issues for a lot of players, so...
But that would be
fun to try out, nevertheless...
I'm sorry to hear about all of the hardcoding.
Well, regardless, I have no doubts that by the time this baby's done it's going to be a mod that advances the original title by a
tremendous degree, and there's a lot of mods out there that can claim that, but can't
prove it. This one
will.