Quote:
Originally Posted by Sanctuary
Yeah well I'm not entirely sure how you're supposed to be able to beat packs that have a lot of Beholders/Archers or a Cyclops or two without having a larger army or enough leadership to be able to pick up the tier 4-5 units when all that's available is a very small pack of Inquisitors. If all I were trying to do was beat the game on impossible I wouldn't kite much at all, but I'm going for no loss and with weak units against some packs on completely open maps it literally seems "impossible" without getting a few levels and flags.
How so? I'm just running around gathering experience and flags before my first fight. What exactly am I missing out on that would leave me weaker when I'm not losing units? I'm not going for record time on my first impossible no loss playthrough, so I can worry about it when I attempt that. I want to actually beat it no loss first.
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I think Sanctuary didnt mean that. Cuz kitting is Basic on AP for advance on hard and impossible modes. If Sanctuary loses units when kitting, hes doing something wrong. Im tired of play games on impossible difficulty and i always kitie the islands as much as possible. And i never lose any unit.