I always had a doubt about how planes land in Il2. My real life experience is limited to relatively slow landing speed planes, with lower wing loading than typical WWII fighters and bombers, even if the difference is not that much, as I’ve flown types that turn final at 60 knots (around 110 km/h) or more.
The difference I see is not in speed, but in glide path. Lowering the flaps in game reduces stalling speed, but doesn’t change the glide angle. In real life, it makes the glide angle appreciably steeper, particularly with flaps in landing position (maximum extension), where they produce a lot of drag without increasing much lift. In order to maintain airspeed, you must lower the nose way below horizon, which helps a lot in terms of visibility.
Anyone feels the same?
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