Quote:
Originally Posted by KG26_Alpha
Reality check in order here.
Home PC flight sims are in the same context as
Home PC driving sims
The point being more of you have driven a car than flown planes, so the experience is comparable in as much as a driving sim will teach you nothing except where the switches and gauges are and what to do procedurally on the road.
The same applies to Home PC flight sims combat or commercial you are only learning inputs and procedures, not how to actually fly or as it really is, most wouldn't be able to taxi an aircraft let alone take off or land
So take it for what it is ........ a bit of fun.
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My point is that lots of potential pilots, and people learning how to fly in the real world who DO use FSX.
I think there are teaching missions and a 'flight school' in FSX . At least there were in older versions of Flight simulator. These were very well done, there were 'talk over' instructions from a simulated instructor telling you what to do, starting with very basic manoeuvres, and explaining for example that: 'when you turn, one wing is moving faster than the other and therefore generating more lift' - very useful!!!
To reach this market, and also to reach those who only fly civilian aircraft in FSX, Oleg's game really requires a neutral name, unconnected with war.
Not that it's a big deal to me, it was just an idea.
I'll fly it anyway, whatever it's called.
I suggest:
Civilian or Warplane (CoW).
General Aviation Sim, though really including Combat (GAStriC).
Combat Aviation, Real Physics (CRAP).
Aeronautical Simulation Software (ASS).