Yeah I forgot about that, d'oh. There's quite a few in RandomObjects but I'm not sure if commenting those out will help - as you can see, they spawn debris and other stuff as well, right? Those aren't really a problem. It's the damn fog clouds we need to remove.
Location scripts... I have trouble looking for Hephaestus, most of the folders are named correctly after the systems they represent but not Hephaestus. That's the earliest sector which I can check for fog clouds when starting a new game.
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