Quote:
Originally Posted by BB Shockwave
I found that Ghosts are great against them as shields, especially if you have items to boost their physical resistance. As for damaging them - use magic damage, Lightning or Ice Snake does wonders.
If you only have physical hitters, I found that Level 3 Weakness really helps. They have a high defense and -60% decrease makes them a lot more malleable.
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I concur. Level 3 Weakness turns them into silly putty against my ranged units. Very efficient spell.