Yeah. I love this game to death, but there were a few UI issues that really really messed me up to the point of me restarting this game a couple of times.
I didn't notice the arrow to pick different troops at some dwellings. Oops. That caused me to miss a lot of troops early on, so I restarted for a smoother game play.
I also didn't realize why trolls, knights, guardsmen were so darn tough to kill with physical. I thought it was strange that their defense wasn't much higher than my dragons. e.g. I didn't realize I had to mouse over the defense to see the actual "resistance" marks.
That's why I sold my 'resist' items, since stoneskin alone seemed so good against the usual crowds. I had no idea the bosses were that much harder and did not know I could see the net effect.
I also didn't know you can't use the pet during boss battles. Good thing I had plenty of spare crystals for level 3 calm rage, but honestly, I didn't even think about using calm rage during boss battles, as it seemed counterintuitive.
It is too annoying for me to try the "human physical resist" team, but since I have so much experience with the game now with a few aborted play throughs that I am having a very fast, smooth, easy time with the gift mod play through with a mage. Gosh, the new items really make it far far better balanced, maybe to the point of being almost too easy.
I really don't want to use paladins/griffins, even though I do have the banner. I also hated split droid mixes, although that was how I was getting no-loss in one of my other play throughs but it was soooo tedious. (Probably much easier now though).
That said, yes, this game rocks. Seems like a phys resist team is the only way to roll. A shame I can't use trolls here, but I guess there is no easy way to resurrect them.