Just read through most of the scripts for NPCs and special items and etc. The language is easier than I thought, but still quite hard. I guess the scripting is learnable, but man this will take me some time

. Mostly the repeating of the same text along the IF command journey is quite confusing, sometimes with only small deviation-somebody hates to do things simple and effective

. I almost got a heartatack till i found a 3D program useable for this game. It sucks that the files must be act format and etc. Hopefully I can assimilate to this one too. I kinda hoped my used 3D program can export to this format but no

.
Looks like i might be able to create any object for this game

. Dont know much about the restrictions of implementation though

. U think u could add things like cars, houses and etc. if I provide you with their models? Basicaly if we can set items location and orientation within sectors than it should not be a problem, or? You are skilled at it what u say?
Downloaded me a few manuals for the 3D, but first i need to get home from work

to test it out.
I checked few other games. Do you think u could use models from 'MAN of War' and 'Capitulum' ? They kinda go on the same engine

.