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  #36  
Old 03-06-2010, 12:17 AM
AKA_Tenn AKA_Tenn is offline
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Join Date: Feb 2010
Posts: 213
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Quote:
Originally Posted by gprr View Post
AKA_Tenn

If you are really using 5850,your conf.in should look like this:

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1>>>>> can be 0-heavier on the rig when looking far
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-3.0

Your current, is a mix for ATI+nVIDIA together

gprr
do you even know what dither is?!? all it means its putting a red pixel next to a yellow pixel to make orange...


if u turn dither off it just puts an orange pixel... and im using an HD5850 with 12xAA and 16x AF and solid
90FPS with my current settings also some nvidia settings also work with ATI cards... i turned on and off all the settings... some do work...

and for u nvidia fanboys a HD5850 is anywhere between 9 and 15 percent faster (depending on the game) than a Nvidia 280GTX

Last edited by AKA_Tenn; 03-06-2010 at 12:23 AM.
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