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Old 03-01-2010, 10:10 AM
nearmiss nearmiss is offline
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Quote:
Originally Posted by AKA_Tenn View Post
simple as simple can be... press a button.... any button... map it to anything u want... heck map it to a mouse button... that toggles between mouse look and mouse click mode
That's not a simple as you say it. It would be very tricky going back and forth as you say. Especially, in a combat situation. It probably wouldn't make much difference if you were flying around enjoying the scenery.

Quote:
really... most people don't use a mouse to look around... super hard to keep one hand on the throttle, one hand on the stick and umm 3rd hand on the mouse? HOTAS joysticks are so cheap now... that if you don't have one... u don't like flight sims enough to even need to worry about this issue...

and/or your forgetting that SOW will be a simulator... not an arcade game... simulations tend to try to SIMULATE everything physically possible... that includes switches and buttons...
First in my situation I have a Kensington trackball for viewing, which I operate very efficiently with my left hand. I use fighterstick with my right hand. Most of the time I don't use the throttle, because I have throttle positions mapped to fighterstick. I also use free-track when I'm disposed to deal with setting it up. Fact is, I only use throttle when I use free-track, and I use trackball mouse when I use fighterstick only or with MFP, if I need more control.

Quote:
but all in all... clickable cockpits were stated to be optional... meaning if u really wanna spend 3,000$ building ur own cockpit and mapping ur own custom made panel switches and controllers... go ahead...
quite an exaggeration... I have CHProd fighterstick, CHProd Pro throttle and I can do pretty well all key strokes I need for aircombat. I also have a CHprod MFP - with additional 25 buttons and toggle for 50 programmable buttons cost me $200 USD. I have rarely used the MFP, because I've got plenty of programmable keys with the stick and throttle.

It is pretty well a fact, if you do aircombat flight simulation you'll have to buy a stick with some buttons. Even the cheap Saitek Aviator has enough buttons to get the job done, and it's under $50. I'd say that's a long way from $3,000

It's is basic stuff, you don't really need all the controls for a WW2 air combat sim as you do for jets, with more complex operations.

One thing many clickable cockpit advocates don't think about....
The better sticks are fully programmable, and the programs can be stored and recalled at will. I pretty well have a very basic commands set I use between all the WW2 air combat sims I use. They are programmed for the keystrokes required by the sim, but I use the same buttons on the stick, throttle or MFP.

I'm fine with clickable cockpits, but I don't think they are an improvement for air combat. They sure won't be used, when you get into a furrball or you'll be partnered with old terra-firma very quick.
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