Well, I'm thinking about a playthrough in which the Reds may prove better than the blacks for a 1-unit army. I've been looking at the Judgment day paladin and with the astral resist introduced in the gift bag, I'm thinking Red Dragons + Armageddon + heal/turn back time. The idea is: Armageddon will hurt them a bit, but at least they won't suffer from the burning post-effect.
As for a backup, I'll see. BlackKnights are the safe choice, but I'm thinking Paladins due to the medal that boosts the Paladins/Inquis/Priests damage. We'll see. Now the only thing I need is a good game with good item setup.
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