View Single Post
  #63  
Old 02-13-2010, 02:15 PM
AndyJWest AndyJWest is offline
Approved Member
 
Join Date: Jan 2010
Posts: 1,049
Default

Quote:
All that's needed is a 5-page pdf manual explaining how to add clickzones, which could be as simple as editing a .ini file with a text editor and specifying a set of coordinates with a "clickable" flag. To further simplify things, these coordinates could be the X.Y values for the top left and lower right corners of a rectangle.
Um, no. If you allow 6DOF head movement, a 'clickzone' needs to have 3-D coordinates. Simplest would be X, Y & Z plus a radius for a spherical zone. To position these correctly you'd need access to the 3-D cockpit model, and software to view it. Unless 1C:Maddox are going to provide the 3-D data, the whole thing is a non-starter for anyone but the most masochistic, or for those who are willing to 'hack' the source: not something the developers would want to encourage.

Once again though, this debate is getting sidetracked from how things are controlled to what controls are available - they are two different issues, and arguing one to support the other just confuses the whole debate.
Reply With Quote