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Old 02-06-2010, 09:19 AM
KongMysen KongMysen is offline
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Join Date: Jan 2010
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Quote:
Originally Posted by DGDobrev View Post
Or forcing enemy assassins into your lines by deliberately leaving a free spot behind a troop and setting a trap there... They come, get trapped, remain in the same place... And your troops make minced meat out of them in turn 1

Yeah I do that too. Stupid AI

Well I thought we were discussing the point in getting the medal to lvl 3 since traps are more about tactical advantage, than the damge output.
I just think the randomly placed traps can help a lot. And 3 traps are better than none.
Place a single trap in front of the scaregoat, so that the dragon can get to your troops without damaging them, and if the random traps are wellplaced, you will get at least a full turn to destroy the dragon before it gets support.

Btw, does a trap stop a flying Hayterrant? I Never testet it, but it seems they dive into a troop before hitting the ground..

Imo traps makes gameplay a little less enjoyable. I wish I could just ignore them, but I still stick to using flaming arrow constantly just to reach the whopping 600 uses lvl 3 requires. Not to mention my 4 archmage stacks early game spamming the shield till turn 9. Its kinda boring...
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