It is common project management wisdom that the last 10% of the project can last 10 times more than what was estimated ... fine tuning, punchlisting, troubleshooting can take an umpredictably awful amount of time, especially when not managed aggressively and in a disciplined manner. And the develoment of this sim looks anything but linear and predictible ...
At any rate, when the glorious Il2 will fade away in the shine of the triumphant almighty SoW, I will miss it a lot ... hundreds of planes, dozens of maps, an unparalleled playability ... trade in all that for a handful of flyable old crates and one single map ... SoW must be really really good...
Ins
Last edited by Insuber; 01-20-2010 at 10:07 PM.
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