The Bolo map is easy enough to kite since it spawns in either an unguarded position (near Rob Cuttlefish's cave) or up a small hill near the castle.
The Rusty Anchor map is a bit tricky to kite. It is generated in an alcove with an enemy guard, and near a shrine that also has a guard. The idea is to kite them together towards the central large area. So first kite the guard near the shrine to follow you to the alcove, then run ahead of him and kite the guard of the map. Don't run away too fast since they would stop following you, just use pause/spacebar a lot to move in small increments, and actually wait for them to catch up a little if you move too far. Then just kite them together to the central large area (where you could run rings around them) and run back to get the map.
Sometimes a Verona map is generated in Scarlet, but an un-kite-able enemy guards it.
Kiting takes away the challenge of the game, though. So only do it if you are stuck in your game and don't know what else to do to make your army and character more powerful.
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