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Old 01-17-2010, 02:02 PM
TemjinGold TemjinGold is offline
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Join Date: Nov 2008
Posts: 236
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I think the issue is that the mage doesn't have a single spell that deals damage based on percent (not counting Pain Mirror, since that requires you to get hit first.) When I look at the dragon abilities that do damage, I may USE quite a few of them for amusement, but Ball Lightning is the only one I actually rely on in a pinch because it scales with opponent strength. To be on par, the mage really needs a spell that does a percentage like that. They probably should've lowered the mage's leadership even more (to 25% of a warrior's maybe?) but included more spells that hit percents, that hit a wider radius, and that hit different resists (why is there no area effect poison spell for example?)
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