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Old 01-06-2010, 10:06 AM
InfiniteStates InfiniteStates is offline
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Quote:
Originally Posted by Slomo View Post
Ever since the internet and consoles were mated it seems as if every developer instantly took on the attitude that they can release flawed games and "fix it later". This attitude is pretty clear when you consider the crap that has been released only to be fixed later and especially in the "extra content" they make you pay for.
Superb post (and not just the bit I quoted)

Although it's not the developer that is to blame, it is the publisher. They want to stop paying out to the developer ASAP, and start getting money in from sales. So they cut the dev cycle short. Believe me, the developer will be happy to work on the game until the cows come home, fixing everything and adding all the cool stuff they wanted on the publishers dime.

I know we have fixed the final bugs in a project, but the publisher goes ahead and submits a buggier previous version for release anyway. Because they didn't want to wait an extra week.

Plus, patches are annoying on many levels... it's annoying if the game is initially unplayable without one, it's annoying throwing hard disk space away on them, and if you're on a slow connection, e.g. 2mb, which you can play online with fine, but if you have to download a 500mb patch, that is you out of action for the evening...

But - it's business. And while we keep buying them, they'll keep doing it.
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