Quote:
Originally Posted by Lucas_From_Hell
There's a difference between IN-cockpit and EXTERNAL sounds.
Some people forget that in airshows the sound you get is anything but close to the sound the pilot is listening to.
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not hard to capture audio, its implementing it into the sim thats the hard part and the external doppler effect into a game. this is the hard part
flyby effect and external engine whine.
only way really to do this is a recorded sample flyby for each model
it could be done . maybe some trickery with hd audio to get the distant doppler effect as well. but this is creating audio parameters in the engine ..