When it comes to what money can do for a flightsim, I think the biggest impact has to be on marketing.
One should think that Microsoft had enough financial resources to create the best WWII flightsim ever, especially considering their experienced staff with a lot of flightsims behind them. But they didn't, and IL-2 is still considered to be the best WWII-sim.
If you walk into a gaming store, the IL-2 titles are almost not promoted, and allways in the bargain-bin. Not very surprising for a game this old, perhaps, but nevertheless strange, considering it's strong position within the combat flightsim community. But that community is, as it has been pointed out, quite small. And big companies like MS is probably not able to make money on it. A small company like Maddox Games are more likely to be able to earn a profit. And create a new benchmark simulator in the process.
Skarphol
|