View Single Post
  #10  
Old 12-04-2009, 04:44 PM
dkwookie dkwookie is offline
Approved Member
 
Join Date: Nov 2009
Location: Yavin IV
Posts: 978
Default

Quote:
Originally Posted by Rhah View Post
Thats a pretty cool idea... and to take it a step further, it would also be cool if you could actually see the paratroopers fighting around the airfield, and obviously strafe them too, to help capture the field quicker. The AI for the infantry wouldn't have to be amazing or anything either.
Yeah it would be great to have that. They wouldnt even need to be anything spectacular on the graphics side either. At scale with ground features a couple of animated polygons would do.

Quote:
Originally Posted by Raw Kryptonite View Post
I'd like that too. Something like Conquest in Battlefield rather than standard CTF.
Escort the Skytrain to the drop point, get enough paratroopers on the ground and they capture the enemy airstrip and they then have to fall back to a further airstrip. You have a choice of dropping your paratroopers at the enemy base, or at your own base to offset enemy drops trying to take over your airstrip.

Teams have to take off from their air strips, not in the air. Similar to Capture the Airstrip, but 5 air strips and you don't have to land to take them.Take off from any airstrip your team has taken over, have a minimum altitude to drop paratroopers from.
That would really open it out tactically. I could see some serious squadren team work with that scenario. I hope the devs take fan ideas onboard!!
Reply With Quote