Quote:
Originally Posted by furbs
its a place of work yes...making state of the art flight sims for the PC market ....im just saying they might have moved on from XP and 15 inch monitors.
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I expect the development team that made MS Flight Sim X had lots of 30" LCD screens and Quad core systems that ran at 3.? GHz. At see what good that did them in the end.
Remember that we are enthusiasts! We lie and cheat and buy the latest hardware behind our wifes backs just to get those extra few fps from our sims! (well I do at least! Within reason

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"Average gamers" have average systems and XP would be the most common OS out there at the moment and for a long time to come. Hell, if this sim was developed on the system and required the latest hardware the is no way that 90% of the "average gamers" will be able to run the thing without putting the slides down to minimum!
I expect developing the system on average systems will give the developers a reasonable understanding on how the system will run and when they get down to performance tuning.
Also, from my experiance in 3D modeling and image manipulation (very amaturish to say the least) I spend most of my time scratching my head and wondering why the thing on the screen doesn't look the way I want it! Machine performance isn't critical for some jobs!
Cheers!