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Old 11-27-2009, 02:17 PM
DGDobrev DGDobrev is offline
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Join Date: Feb 2009
Location: Bottrop, Germany, born Varna, Bulgaria.
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Quote:
Originally Posted by Zechnophobe View Post
I managed no losses against Baal with my warrior, it was surprisingly easy actually. Make good use of Mana Spring, and PHantom a stack of paladins, and then only attack Baal himself with ranged units. Level 3 divine anger to get mana off his wussy demon stacks.

Edit: I take it back, I had some small amount of losses, but end of battle was just a stack of imps, so I could easily have resurrected if I'd wanted to.. just didn't see the point.
I was thinking something like this. However, as a mage, I can't get lvl 3 divine anger if I want an efficient build (I have only lvl 1), because it costs a lot of mind runes, which can go to boost rage/mana values, learning, critical chance, etc. I was thinking about max phys resistance equipment, paladins + ranged units army. Paladins get magic shield + stone skin all the time, which minimizes the damage they'll suffer dramatically. Then it's all about phantoms to recover the other stacks from baal's demons' attacks and when he throws his sword or breaks down the arena.

Ktahu is king of easy - Paladins in his weak spot and strong units with physical resistance to deal with anything he summons. His mass attack is also physical based, so any unit with high resistance will do. I may even miss out on the archmagi in this battle as well and swap them with demonologists for their summonings. We'll see.

I'm more worried about zilgadis than baal or ktahu. His mass attack is really strong (2700-3500 MAGIC damage) and he uses it often. I will leave a friendly gremlin tower standing when he's low on HP in an attempt to recover the losses after he dies, but it will be a certain problem if I'm low on mana. In any case, I'm hoping that the slippery cuirass (10% phys resistance), the anti-magic diplom (20% magic resistance) and the mirror shield (25% magic resistance) will help here. I also plan on making a party consisting of strong melee units. Knights near the left hand, Paladins near the right one (both hacking) and Horsemen + Guardsmen (or another unit with decent damage) to deal with the towers and Archmagi for shielding.

Actually, the worst thing in boss battles is that you can't use your rage to create more mana. I wonder if the Rage eater artifact works here. I'll most certainly try it out. It takes 5 rage and transforms it into 5 mana, but I don't know how often. I'll just have to use it sometime and see what happens.

@Elwin

I found the first on Reha (while I was stealing early in the game) and the second off a lying skeleton in Elon some 7-8 battles ago. So I can't say I was considering myself all that lucky throughout the game, but eventually, the second one popped up. I would also love a marshal's batton... Using it will allow me to put on the +5 int Amulet of Death. I can't do it now because of that -2 morale to all humans.

Last edited by DGDobrev; 11-27-2009 at 02:20 PM.
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